Basic C++ FPS

Vectors y Reference Nov 05, 2019 Tags: Computer Science C++ languages


So I wanted to make a FPS, well to be more specific I’ve been teaching myself the basics of 3D rendering and programming. So I wanted to do really start putting something to screen so I took a side step to create this very very simple completely 2D ascii based first person controlling uh…thing. I already knew a bit of C++ prior to this but getting to use features like vectors (which are like dynamic arrays where data is entered at the end if I understand what I’m doing), it’s a pretty interesting learning experience, much of it was asking for help.

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